![]() ![]() But every release, its always so freaking buggy and it takes months for them to patch it, its so sad that this is the sort of business model they choose to run when they could have continued to add features to CS6 package and make it even better instead they gave the finger, told us "You want new features? You must subscribe to us on the cloud service instead" I have personally yet to see a CC version of the entire package that is stable, I also used the legal versions at work on Mac's and its equally buggy and slow specially when editing 4k footage, I do miss codec supports in Premiere Pro CS6 though but nothing you cannot technically get without plugins, there are also ways to get Premiere to take just about any format that exists with Windows Codecs.Īt the end of the day, we are crippling ourselves by getting spoiled with new tiny little features that Adobe adds, and we do not want to move to anything else because they do not have it, but in reality there is ALWAYS a way to replicate it, and its funny they edited many masterpieces with such ancient and basic software in the past when the digital age just began. Premiere Pro CS6 you just need a plugin that allows you to use LUT's and then you can just use Resolve to edit a LUT for each of your footage since Adobe decided to show us the finger when it came to SpeedGrade which is so SLOOW and so BUGGY, it infuriates me it even got released and Adobe's constant issues with OpenGL from time to time.Īdobe wants everyone to move over to the Cloud model, I could not handle it so I just got it the righteous way. ![]() Surprisingly, Adobe Creative Suite 6 is still very powerful with a few plugins, specially in Premiere Pro I mean what the heck is new in the other Premiere Pro versions that impacts your editing flow?
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